Strike Force Heroes 2 Wiki
Tag: sourceedit
(Adding categories)
Tag: categoryselect
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If I missed any perfect weapons, feel free to add them!
 
If I missed any perfect weapons, feel free to add them!
 
[[Category:Weapons]]
 
[[Category:Weapons]]
  +
[[Category:Gameplay mechanics]]

Revision as of 03:55, 1 March 2015

Broken

'Broken' Indicated by a cracked circle and red colour around the equipment/weapons stats. It can cause: 

+Recoil

- Accuracy

Broken Heartbeat Sensor

A Broken heartbeat sensor.

- Fire Rate

- Damage to Armor or Flesh

- Clip Size

- Range

- Damage

- Critical Damage

- Critical Chance

 Weapon will Jam Randomly

+ Ammo Comsuption

This seriously hinders weapon or equipment performance, so choosing this isn't a choice you should make. Waiting for a better quality version, which will be much better

Rusted

Rusted Indicated by a cracked circle and brownish colour around equipment stats. It works exactly like the Broken version, but causes 1 or 2 problems with the equipment/weapon.

Funnily enough, when you spin 3 poops in slot machine it can give you rusted GARBAGE.

File:Rusted Tin Can.JPG

A Rusted Tin Can.





Normal

Normal Indicated by an intact white circle and greyish border around equipments/weapons stats. It does nothing to all weapons except for Magnums, to which it increases the magnum's critical chance by 10%. But with MP412's it increases it by 15%.

File:G36C.JPG

A Normal G36C.





Refined

'

Refined Barrett in Slot Machine

A Refined Barrett in the Slot Machine.

'Refined Indicated by a little green star and teal around the weapon stats. It's can cause:

- Recoil

+ Fire Rate 

+ Accuracy

'+ Damage to Ar'mor and Flesh (the weapon will get a Piercing or Shredding tag respectively)

+ Clip Size

+ Range

+ Damage

+ Critical Damage or Chance

- Ammo Comsuption

 

Flawless

Flawless Indicated by a big blue star and blue around the weapon stats. It can cause the 2 or more of the Refined factors.

3 9s in the Slot Machine - Flawless Jackhammer

A Flawless Jackhammer in the Slot Machine.












Perfect

Perfect  Indicated by a yellow sun icon and yellow around the equipment's/weapon's stats. It's will cause one or more of the Refined factors, along with another elemental or special factor. These are all of the possible Perfect factors:

'EMP - Nitrogen - Shredding - Incendiary - Concussive - Piercing - Corrorsive - 'Razor Sharp

Empcerberus

The Cerberus in Perfect version and Electric Elemental.


EMP: Gets a small chance of reducing the target's damage.




G11

A Nitrogen G11.


Nitrogen: Gets a small chance of reducing the target's fire rate.




Shredding barrett

A Shredding Barrett.


Shredding: Improves damage against enemies that have no armor left.



Jackhammer.

An Incendiary Jackhammer.


Incendiary: Gets a small chance to set the target on fire.



P90 Splash Damage

A Concussive P90.


Concussive: Causes rounds fired to deal splash damage to enemies near the end of the bullet's tragectory.



Piercing Dragunov

A Piercing Dragunov.

Piercing: Improves damage against enemies that still have armor left.




EX 41 Grenade Launcher

Corrosive rounds EX 41

Corrosive: Gets a small chance to cover the target in acid.



Wrench.

A Razor Sharp (Shredding) Wrench.


Razor Sharp: Improves damage against all enemies.






If I missed any perfect weapons, feel free to add them!