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  • WTF-8

    Stuff done so far

    December 31, 2016 by WTF-8

    As you might have heard, about a month ago I and Hogan milligan have began a wide renovation of the wiki. The general idea was to check out each and single article and see what can be added or fixed, and then do it. Seems it works! It takes time though, especially considering we have like 200 articles here, and quite a lot of them had/have so much content missing. Some articles are not even touched yet, but I can assure you they are on the list.

    We're about to jump into 2017 (Happy New Year btw!), and before that happens I'm going to sum up the major changes and improvements we have done.


    Before
    • Primary Weapons — Basic descriptions of weapon types and links to appropriate articles.
    • Secondary Weapons — same
    After
    • Weapons — A paragraph about weap…
    Read more >
  • JL2015

    Rating of weapons: Snipers

    February 15, 2016 by JL2015
    I won't explain too much. the name tells everything.
    Intervention: 4.7/5 Insane killing machine. The only major problem is its firing speed. If you don't hit on the 1st or second shot, you are gonna die.
    DSR-1: 4.6/5 Same as the intervention, just that you very much need overkill for this to be effective.
    L118A: 4.6/5 Not that reliant to overkill like the DSR-1, but a tiny bit weaker.
    MK14: 4.4/5 Easier to use than bolt action, but weaker. AIs using this are too powerful though :(
    Barrett: 4.2/5 Inaccurate, but is a G11 with more power.
    Dragunov: 2.1/5 TOO low ammo to damage and firing speed!
    G3: 4.0/5 The major problem is that when one bullet misses, all 3 miss.
    G11: 3.8/5 No big problem like the G3, but statistically weaker.
    Thank you!:)
    Read more >
  • Tpesc

    MAGIC WAND GAMEPLAY

    October 6, 2015 by Tpesc
    Read more >
  • Commando Conceptor L5 5.12.159.141

    Be careful at his M4A4! It may be powerful.

    Difficulty - Easy

    HP - 975

    Read more >
  • Commando Conceptor L5 5.12.159.141

    This may be a game like SFH2, but you here enemies don't respawn, and to win you must beat a tough enemie named outlaw.

    View levels.

    Read more >
  • Ninja Sensi

    Hi

    September 11, 2014 by Ninja Sensi

    Hello all, just joined this wiki, hope I can be useful.

    Read more >
  • Olzeph

    SFH Extraction Hype?

    July 7, 2014 by Olzeph

    Well, SFH2 has been out for a while and SFH Extraction was announced a while back, is anyone still legitimately excited? This is considering it is going to be a very different game than SFH2. The side scroller concept is cool, but I would love to see how they put the whole shop system in place and the classes and their abilities.

    Read more >
  • Skorpion01

       Guys, I have a question. Is the SFH3 will open soon?

    Read more >
  • LittleEngines747

    Intervention

    December 29, 2013 by LittleEngines747

    I like the intervention sniper rifle!

    Read more >
  • Nganquan1978

    Playing tips

    October 25, 2013 by Nganquan1978

    Reflect Challenge Playing Tips

    Rage

    Weak weapons challenge

    HQ

    Killstreaks Tips

    Ninja

    Weapon Versions

    Read more >
  • Nganquan1978

    Playing Tips

    October 25, 2013 by Nganquan1978

    - In the first level you can use any attachments to your player UMP,but best to use Red Dot to increase you weapon accuracy.

    - On "The Call" level, Dex usually shooting anywhere,so you can use the Katana to reflect shots away ( just only when Dex is in low health,or the shot fly to another teamates or enemies)

    - When you battle Iagi, he is very dangerous so you can kill him from far distance,but watch out Dex or GlobeX Sniper because they use Long Range weapons, usually you can see the GlobeX use the L118A.

    - In the final level, when GlobeX Leader (use the 500.'s) cames out,you better watch out because he is a Mercenary,got very high ammo.He call for the another two GlobeX Leaders, (MK 14 and Flamethrower),dodge the MK 14 GlobeX Leader shots,…


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  • Nganquan1978

    Astronaut

    October 8, 2013 by Nganquan1978




    You can type the nameboard "Astronaut" to play the same at the character at level 1:Station Repair at every game

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  • Nganquan1978

    M4A4 Assault Rifle

    October 3, 2013 by Nganquan1978

    M4A4 Assault Rifle

    Appearance:

    - This is the first weapon by the Engineer.Or you can see the Scientist use it with attachment HAMR.

    Gun Status:

    - This is outclassed by other Rifles,sadly.But you can upgrade it range using HAMR.

    Cons:

    - Definitely outclassed by other Rifles

    - Low Damage

    Pros:

    - High range (combine with HAMR)

    - Less recoil than some weapons (Probably)

    Read more >
  • Nganquan1978

    Judgement Shotgun

    October 3, 2013 by Nganquan1978

    Judgement.

    Appearance:

    - This is the weapon that Tower use for battle.Judgement is based by the Terminator on Raze 2.

    Gun Status:

    - For more ammo,use Extended Mags,or something else,use the Hair Trigger to increase your fire speed.

    Cons:

    - On first levels,the Judgement haven't many damage.Level up to increase your weapon damage.

    - Slow action,make it more speed using the Hair Trigger.

    Pros:

    - In high levels,it will make very critical damage,more than Intervention,or else,ONE shot ONE kill.

    - High damage on close range

    Read more >
  • Nganquan1978

    Ak 12 Assault Rifle

    October 3, 2013 by Nganquan1978

    AK 12 Assault Rifle

    Appearance:

    - This is only use for Engineers.Medium damage with extra clips (combine with Extended Mags).Good on close combat.

    Gun Status:

    - The AK 12 on real life has very inacurate,but in the game,seem it to be more precision than other rifles.

    Cons:

    - When you shot 2 Round-Burst, it have slow time to fire another shots.

    - Not very long range

    Pros:

    - Critical damage on close combat.

    - More vision use the scope HAMR.

    Read more >
  • Nganquan1978

    Flux Capicator

    October 3, 2013 by Nganquan1978

    Flux Cpacitor.

    Appearance:

    -This is an attachment can use for critical to Grenade Launchers and Rockets.

    Attachment Status:

    -This is outclassed by it cousin,Laser Sight.But it can allow your Glaunchers or Rlaunchers to make a critical damage.

    Cons:

    -Decrease your weapon damage

    -Your weapon default has no critical,so it just give you a little critical damage.

    Pros:

    - Allow your weapons to get critical damage

    -It can be more critical if you have it in lvl 43 - 50.

    Read more >
  • Nganquan1978

    RPG Rocket launcher

    October 3, 2013 by Nganquan1978

    RPG

    Appearance:

    -I just like this weapon,too.Because it has critical damage.

    Gun Status:

    -This is use only by the Mercenary.Extra damage if you have Flux Capicator.But beware,it very inacurate,the RPG rounds could kill yourself.

    Cons:

    -Inacurate,can make you suicide.

    -The Katana or Reflection Beam can reflect it back to you.

    Pros:

    -High damage (combine with Flux Capicator)

    -If it on lvl  32 - 50,it can one shot one kill.

    Read more >
  • Nganquan1978

    Static Exosel Armor

    October 3, 2013 by Nganquan1978

    Static Exosel

    Appearance:

    -This armor is medium protection,black,with violet zap around it.

    Armor Status:

    -Unlike kevlar vest,it will give you more 15% melee damage(if you have a melee weapon)or else,it just a trash.

    Cons:

    -Cannot dodge attacks by high damage shotgun or explosives

    -Just give a little damage for your melee.

    Pros:

    -Medium stat

    - + 15% dmg for your melee weapon

    Read more >
  • Nganquan1978

    357's Dual Wield Magnum

    My appearance:

    This is one of my favorite weapons,check out the top 10 list.I like this weapon because it have fast action.

    Gun Status:

    This is one of the fastest weapon,combine with Full Auto.Maybe the damage is not very high,but is have incredible speed.The accuracy is okay.The recoil is high.

    Primary Attachments:

    -For critical,use the Laser Sight.It will take the chance however the 357's does.

    -For increase range,use the Silencer.Too bad the weapon not have much damage.

    -For fast action,use the Hair Trigger,too make a quick kill.(I do,too!)

    Cons:

    -Low damage

    -Inaccurate,the shot sometimes fly somewhere else.

    Pros:

    -High fire rate

    -Super Protectile


    Read more >
  • ShadowMan177

    Aiming High

    August 3, 2013 by ShadowMan177

    Already rank #8 at the GOF wiki, I am aiming high for the leaderboards.

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  • GameZone1

    All of the Sky9 wikis have a lot of ugly pages, pages that need to be deleted, unfinished pages that no one will bother finishing, and a lot of uncreated pages no one will bother creating, and this wiki even has a fucking joke page.

    I want you all to go to the Madness Combat Wiki. I want you to read it, examine it, and take examples from it. I want the wikis' templates based on the MCW's templates, I want the wikis organized like the MCW, and, well, just overall based on the MCW, and the wikis will look a lot better.

    I also want you guys to take examples from the Fig Hunter Wiki. That wiki is at a similar level of maintenance as the MCW, but that has some things that the MCW doesn't, and vice versa.

    Now, I am not saying I want you guys to turn…

    Read more >
  • JasChe XXIV

    Photo Album!

    July 3, 2013 by JasChe XXIV


    Guys, how about we make a page for pictures of OUR soldiers!

    And on the page, we should make a poll or something like "before you leave the page, vote on which soldier looks best for battle?" or "Which soldier looks more eager to have a party?"

    Other than that, that's all I could think of. How bout we go for it?

    Read more >
  • JasChe XXIV

    Party Time

    June 30, 2013 by JasChe XXIV

    To all wikia members/contributors/visitors,

    I edited a nonsensical page (by nonsensical, I mean the "adsfagash" type of nonsense) that was created yesterday into a page where you can post funny stuff about your SFH2 experiences and/or place other jokes. Just post a comment there and let's have a G-O-O-D Time!

    Sincerely,

    JasChe XXIV (talk) 

    Read more >
  • JasChe XXIV

    Video Guides

    June 29, 2013 by JasChe XXIV

    So, I have this idea...

    Let's add Video Guides for each Soldier!!!

    Let's use different strategies and try to make a compilation for each

    like on how a Sniper should use an SMG to mow down Juggernauts with less than 5 shots (o.O)

    Read more >
  • Shamouse

    BAP Blog

    June 28, 2013 by Shamouse

    This is where all the qustions for Best Attachment Polls (BAP) are answered


    FAQ

    None yet

    Back to BAP HUB

    Back to Weapons

    Back to Main

    Read more >
  • Shamouse

    AOTF blog

    June 27, 2013 by Shamouse

    Achivment get!

    well i just added a bunch of stuff i shold get some sleep but its allready 5:30...

    Read more >
  • Steel Bowmaster

    Hey guys, it's me again, and I wanted to say a few things about how active I am.

    I like to be considered "sporadically active," because more often than not, you won't find me online. But when I am online, I often go for hours on end, for about a week.

    Aaand then I taper off and don't come on for a few weeks.

    I try to keep up to date, but it's just a pastime for me.


    So, right now is one of those charges through work, so I should be pretty active in the coming days.


    Arrivederci,

    Steel Read more >
  • Roxxar123

    This wikia is...

    June 1, 2013 by Roxxar123

    I don't mean to cause turmoil and offense here, but I'd like to state my opinion of this wiki...


    This wiki is turning out to look more like a blog and walkthrough rather than an actual wiki. At the end of every page, there is some sort of navigation system. "Back to soldiers" "Back to main"... Stuff like that. It's not looking like a wiki.


    Once again, I mean no offence, but it's just my opinion.

    Read more >
  • Steel Bowmaster

    My Mercenary

    May 17, 2013 by Steel Bowmaster

    Here are my full ramblings about my Mercenary.


    As mentioned in a previous blog post, the Mercenary is my favorite class. He is because he's just a remake of the Commando of SFH1, which was my favorite class there. I was always the "charge and kill" kind of game fighter.

    As you can see, I've leveled him up to 50, and he has a Javalin and throwing knife.

    I use the Hogan and Keepin' Classy suit because I think it's pretty cool, especiall mixed with the GobeX camo. He looks like some biker spec ops guy with it.

    The Javalin is a Perfect Incendiary level 43 Javalin, so it has a 25% chance to set the enemy on fire. I use a Perfect Target Locater with it, incresing the damage 18%, but decreasing the explosive radius 15%, which is both good and bad. I'…


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  • Steel Bowmaster

    Engineer

    May 16, 2013 by Steel Bowmaster

    Well, my favorite things about the Engineer class in SFH2.         

    Few things first, my enigneer is level 27, I named him Toby, and I'm using an awesome suit/helmet/camo mixture. Futer soldier helmet, Heavy Padding suit, and Jungle camo. Cool, I know.

    As you can see from the picture, I have the ARX-160, laser sight and throwing knife

    What you may not know is that the ARX-160 is a level 10! But my soldier is level 27, you say. Exactly. I have gotten 4-6 perfect weapons through the slot machine, but four of those were worse in all stats, and the others were slightly better in one stat. Not liking that too much, but eh, I got a not-bad gun, regardless of its level.

    My throwing knife is level 23, and really great, but normally I equip the katana …

    Read more >
  • Steel Bowmaster

    Well, first I want to say, I haven't been too active here for a while, but I'd like to change that. So, I decided to do the blog thing.


    Regarding my favorite class, I'd have to say Mercenary. I'm just that kind of guy.

    Second favorite has to be Engineer.

    Third is Juggernaut.

    Fourth is General.

    Fifth is Sniper.


    In SFH1, I never really used rocket lawnchairs for my Commando, I mostly used machine guns. But now, in SFH2, I'm starting to really like the Javalin. The Stinger, not so much, nor the RPG. I strongly dislike the Commando, because the damage was decreased, and you also don't have control over how it fires. It automatically fires all four rockets, no matter what.

    So, Javalin is one of my fav weapons, I'd have to say the other is the Cerberus…



    Read more >
  • SNIPA-X-KILLAndy

    Recently a anonymous user, whose IP address is 108.185.17.225, had make useless, non-sense, and rude comments on various pages. Also, some of the intels had been wiped out during the editing of these comments, causing the users to fail to acquire the intels they need. I think that we should block this user from our wiki and block other users who did the same thing in the future.

    Read more >
  • Oxtail Chamberpot 13

    Well, I think of it like this:

    Having seperate Wikis improves searchability. For example, people will type "sfh2 wiki" into google. Because of the intuitive search, it may lead to the SFH 1 Wiki instead. This may lead to people not finding the correct info.

    However, I am all for having interlinked Wikis. I have made sure that we are linked to the SFH 1 Wiki, but I do agree that it is not really enough.

    I would really like there to be a SKY9 Games Wiki, with all the seperate game Wikis "nested" within it. This way, they all could retain their own management, while still being in the "same place". I do not think that a series should have just one Wiki, as the two SFH games are very different, for example.

    In conclusion, I think all Wikis should …

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  • GameZone1

    Should we move all the Sky9 game-related wikis into a single wiki? As of now, there is this wiki, ANOTHER Strike Force Heroes wiki, a Raze wiki, and a Siegius wiki. It would be easier and more neat to put all the wikis into one, rather than have 4 different wikis, most of them not linked to each other.

    We would also be able to have information on the Vector Effect and AKQQFM games.

    Discuss.

    Read more >

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